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Marshaller · Unlimited

Rung 2 · endless practice, gets harder as you climb

How to play

Send the items out to their gates in number order, lowest first. To reach a buried item, set the ones on top aside on another bay. Same-tier items can go in any order.

Unlimited: endless practice that gets harder each rung you climb. You get two hints and two skips per run. End your run any time to lock in your score.

Send the items out to their gates in number order, lowest first. If something sits on top of the one you need, set it aside on another bay, then send the item out. Same-tier items can leave in any order.

Next gate: 1

Hints: 2 Skips: 2

Two hints, two skips, the same for everyone, and nobody can buy more. Skip only opens up after a hint hasn't saved you. Resets each run, never per session.

I give up — end run & lock in my score